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Interview: Scott Haring, GB RPG designer

By on Jun 6, 1998 in FEATURES, GAMES, MERCH | 0 comments

I don’t know about you, but I lost a lot of sunshine playing role playing games as a youth. Not heavy, crunchy role playing games like Dungeons and Dragons. I went for the quirky, fantasy stuff. DC Heroes, Paranoia, and of course the Ghostbusters RPG. For awhile I toyed with the idea of going into designing games like these. It must of been a passing fancy...

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