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Making it the first magazine to nab a solid exclusive look at the Wii version of the game. But until it hits the shelves, we have only this blurb from Gamespot UK to tide us over;

The game will have 10 or so single-player levels, including the streets of New York during the Macy’s Thanksgiving Day parade, a library basement, a graveyard, and “Lost Island,” along with four-player co-op and competitive modes, and a series of minigames.

Multiplayer modes include two-versus-two battle mode, where the team that catches the most ghosts wins, or another where you just damage as much furniture as possible. There is also domination mode, where players have to control a series of artefacts. Minigames will include Shuffleboard, Ghost Trap, and Proton Packs.

The news on the levels fits with the concept art we’ve already seen, though it’s important to keep in mind that NGamer is looking at the Wii version of the game, and the minigames/multiplayer modes may not be present in the other nextgen consoles.

Game Asylum appears to have had a look at the NGamer article as well, adding more pieces to the puzzle. As expected, the Wiimote is used to run the neutrona wand of the proton pack, while the nunchuk is used to literally push the traps out to snare ghosts. Nice!

As well, the proton pack can be upgraded, including a goo-gun, explosive blasts, and even a short-circuit setting that generates a temporary shield around the Ghostbuster. Slimer will apparently be a playable character, though most likely in the ghosts versus busters multiplayer games.

NGamer also has an early look at the DS version;

It’s still early days for the DS version, but we do know that it’s viewed from a top-down perspective and will have a management structure – you can pick and choose missions, then use the cash to buy weapon upgrades.

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