PSU recently sat down with Terminal Reality and Ghostbusters: The Video Game producer, Brendan Goss, to talk ectoplasm.
One of our development pillars is to ensure that every experience is Fun, Funny, or Scary. This drove design and we put significant effort into making sure that we could build and sustain tension and then pay it off with some pretty effective scares.
Mind you, Ghostbusters is a pretty friendly Teen-rated game in terms of content, so we go more for the shock moments and situations than any gore. At times it’s been a challenge to talk some of our team down from the splatter ledge!
Four pages of interview! Check it out.