The string of European press Atari did for the Ghostbusters video game last week, which started generating returns earlier this week, has resulted in more pre-weekend info, starting with Strategy Informer. In this case, there was a lot of talk about the origins of the game, similar to stuff we’ve heard before. But there is one big revelation.
Brendan Goss:We had phenomenal technology for a complete voice recognition squad command where you could tell Ray to go open a door and he’d do as he was told but that just wasn’t right. As a player, if you tell Peter Venkman to go open a door he’s going to hit you with something, he’s not just going to go over and open the door, so that was something that we had a look at and thought, well this is great, but it’s not a good fit for what we’re trying to do, so we cut it.