4K resolution, re-mastered Ghostbusters Blu-ray goes on sale May 7th!

It was announced in February that Sony would be releasing a selection of Blu-ray films that had been remastered for the new 4K TVs and players. 4K, in short, is double the current resolution standards on a HDTV (1080p), and is likened to being IMAX / near original resolution.

But I don’t have a 4K TV or Blu-ray player, you are saying? No, few do – they are very very expensive, BUT so were HDTVs not so long ago, so we’ll get there, eventually. In the meantime, there are two very good reasons to get this disc set; The first is that it doesn’t require a 4K system – you can still watch it on your HDTV set-up and should get an improved picture regardless (just not the full 4K.) Secondly, given the color/contrast mess of the DVD-Blu-ray releases of Ghostbusters to date, Ghostbusters is one of only three that Sony is going back to source materials on, and using a new master print. This is very exciting!

The disc is out May 7th and retails at $19.99, but Amazon is selling it at $13.99.

Concept art of Ghostbusters at Universal Studios Dubailand revealed!

Yeah. Dubailand. A giant (they don’t do small in Dubai) Universal Studios in Dubai is in the works, with the official website talking about rides such as Jurassic Park Rapids Adventure and Revenge of the Mummy, and park attractions such as Waterworld and The Blue Brothers. Basically stuff you’d expect in a Universal Studios.

Now, via the website of someone working on the project in some capacity, come a series of art concepts, including the New York Zone… complete with Ghostbusters firehall! Now word on whether the park will incorporate anything similar to the old Universal Studios shows or having an Ecto-1 driving around the park. Honestly, from what I can make from the website that reported the concept art, the project that started four years ago hit a financial bump, but may or may not be back on track. And if it does get made, you still have to go to Dubai to see it. But hey… still so cool.

Thanks to Stingray Travel for the tip!

Sony announces 4X better resolution remaster of Ghostbusters!

With a wash of new 4K TVs at CES this past month (think of 4K as super HD, at roughly four times the resolution of a Blu-ray), people started asking what the hell they could watch on them. Sony jumped up quick to announce they were working on a host of 4K titles, from the recently wrapped five seasons of Breaking Bad to older titles in the catalog, including Ghostbusters.

With 50 models of 4K TVs shown at the Consumer Electronics Show this year, it looks like a decent gamble and if it pays off, Ghostbusters fans will get home video version of Ghostbusters that is basically equal (if not slightly better than) the theoretical resolution of the 35mm negative.

S’up to Tyler Foster for the tip!

[VIA Hollywood Reporter]

The NEW Ghostbusters

FOR IMMEDIATE RELEASE

IDW INTRODUCES THE NEW GHOSTBUSTERS THIS FEBRUARY

New series following IDW’s ongoing Ghostbusters

San Diego, CA (November 14, 2012) – The Ghostbusters are gone, spirited away by some dastardly demons from another dimension! But spectral shenanigans haven’t ceased in the city that never sleeps, meaning a new group will need to step up and don the proton packs. IDW Publishing and Sony Pictures Consumer Products are pleased to announce the launch of an all-new GHOSTBUSTERS ongoing comic series, picking up where the first mega-hit ongoing volume left off. The Ghostbusters creative super-team of Erik Burnham and Dan Schoening (along with series colorist-extraordinaire Luis Antonio Delgado) return to bust out more ectoplasmic excitement in this second ongoing volume.

“We’ve seen the Ghostbusters deal with a newly minted servant of Gozer, a child-possessing demon, the Spirit of Death, a cross-country road trip and sloppy business rivals,” explained writer Burnham. “But we’ve never seen what might happen if something got the jump on them. This story takes a look at what might happen if the Ghostbusters were abducted. The city still needs paranormal exterminators, after all.”

GHOSTBUSTERS #1 marks the exciting beginning of “The New Ghostbusters” storyline, and will include four covers by Schoening, each featuring one of the New Ghostbusters. Additionally, each issue will contain an all-new REAL GHOSTBUSTERS 2-page back-up story written and drawn by Burnham. Kicking off in February, will the New Ghostbusters be able to rescue their predecessors, or will they share the same fate?

“Editing the GHOSTBUSTERS ongoing series for IDW has been the highlight of my editorial career,” said series editor Tom Waltz. “Way back when we started, we prayed we’d be able to finish four issues. And now, sixteen issues in the can and a new ongoing volume ready to rock the world, I’m proud to say GHOSTBUSTERS has proven to be a tremendous success for IDW, and that’s completely owed to our awesome fans and the super-powered creative team concocting comic book magic month after month!”

Fans of the series should ask their local comic book shop about the variant Xermanico cover, and the unique variant tribute cover by Schoening, only for loyal subscription box customers!

GHOSTBUSTERS #1 ($3.99, 32 pages, full color) will be available in February 2013. Diamond order code: DEC12 0404.

Of Corinthians and Carpathians.

The bag of Stay-Puft Marshmallows you see on Dana’s kitchen counter was hand-made by the props department; they designed the label and silk-screened it onto the blank plastic bag. Before they made the actual bag, they did (as it’s been explained to me) three test screen pulls on a sheet of mylar. Through a confluence of events, I acquired one of those three test screen pulls. It remains my favorite Ghostbusters collectible.

I mention the screen because shortly after I bought it, I got an email from a gentleman who wanted to buy it. While he was familiar with the fan community, it was pretty clear he didn’t really participate in it. In fact, as time went one I discovered that there were more than a few fans of the film that weren’t that interested in the community. The guy just wanted to collect. Cool. And that was the beginning and the end of his involvement with Ghostbusters – to the point that he, to this day, writes every couple of years to see if I’ve changed my mind and would be willing to sell my test Stay-Puft logo to him. Every time he does, I gently decline and think about all the cool stuff I’ve amassed that I really don’t get time to appreciate much any more. Most of it is in boxes from my last move.

At the same time, a lot of the fans – some newer, and some who had been involved in the community since they were younger – were now moms and dads, and they loved sharing Ghostbusters with their kids. They build foam packs and mod power-wheels. I like that, and very shortly, I’ll have that. Or, I could have that. I’ll have the kid part at least…

So, what’s your point, Chris?

Short answer? I think I’m done.

Running a Ghostbusters news site was always hard, particularly in the decade where there was actually very little news and you had to carve your website by hand, but it was never work. It was how I expressed my love of the movie, and the plan was to do it for as long as I could. Turns out, it’s however long it takes you to get to 40 or have a family/large responsibilities. Actually, given the responsibilities of starting, running, and maintaining a company, which I’ve been doing for the last 7 years, it’s actually when you get to having a family. Partly it’s a time thing – I’m maxed out right now – but mostly it’s because I’ve made it to a point where I did what I could, as best as I could, for as long as I could, to help keep the fan flame alive and keep people informed about what’s new with Ghostbusters, and as things stand, I’m not needed anymore, really.

I started PC when the news was spare, fan sites were few, and you had to use Yahoo to search for stuff, and it did it badly. Now, keeping a site up is way easier, with more cool bells and whistles, and Google emails you the easy-pickings. Add to that the fact that Ghostbusters is enjoying it’s biggest period since the last movie, and the hobby turned into a part-time job.

And I don’t need a part time job, particularly not when it makes the movie less fun to me and I’ve already got a full-time+ job. What I enjoyed most about PC was doing the features – in the years when news was light, I’d write features. And features take time and I don’t have time. So, I’ve got a site that’s work and a pile of to-dos that I can’t get to. That’s not a great combination.

A few months back, I tried conscripting editors, with some success – they’ve been awesome, but it was a plan predicated on a communal idea – a handful of people helping pick up what I couldn’t carry. They’re all busy people too, so they weren’t replacements, they were reinforcements. And it kind of helped. But I’m looking down the road and it’s not going to be enough. And I have no idea how to find me at 24, which is what the site needs really – someone with energy and spare time.

I’m not certain this will make any sense to some or all of you, but basically, PC, at least as a one-ish man show, isn’t what the fandom wants or needs. The fact that PC readership dropped 50% when I started the Proton Charging Facebook page is a clear indication. It’s only dropped since then.

So, that’s it in a nutshell – If there was a purpose to Proton Charging, it was to get to here, not for any real end game, but so that others could keep going. I put my time in to help make a space online that would one day be what the fandom is today. Now I’m off to do something else. Enjoy my collecting. Enjoy sharing it with my kids. Enjoy doing all those side-projects I’ve never gotten to finish .

I’m just going to leave PC here. I see no reason to shut it down, particularly given the size of the archives. And I’ll likely post from time to time on Facebook (it’s pretty easy), which in turn will post to twitter and tumblr. But I’m picking the end of my era and this is it.

I hope you all enjoyed getting from there to here as much as I did.