Born in 2000. Livin’ like it’s 1987.
Posted on June 27, 2008

I don’t know where this kid got his RGB sweatshirt, but it’s the mullet that makes the ensemble.
Filed Under FANS, RGB | 19 Comments
Two new game previews and 8 new screenshots
Posted on June 26, 2008

Thanks to Matt for sending in this link to Computer and Video Games preview of the Ghostbusters video game, which includes a nice, if brief, look at some of the equipment settings. Also, IGN has waded in with their demo walkthrough.
Also, 8 new screenshots went out last night - some are awfully similar (if not the same) as we’ve seen before, but a few are downright gorgeous.
Filed Under GAMES, GB, MERCH, RGB | 17 Comments
ECTO-1 Tour Schedule
Posted on June 20, 2008
As part of promoting the upcoming Ghostbusters video game, Sierra and Sony will be touring the newly restored Ecto-1 around the United States. Here are the dates, as posted at 411mania.com;
June 21 – Nightshift New York
(Belmont Raceway; New York, NY)
August 9 – Nightshift Pomona
(Pomona Fairplex; Pomona, CA)
August 29-31 – Penny Arcade Expo
(Seattle Conv. Ctr; Seattle, WA)
Sept. 20 – Nightshift Pleasanton
(Alameda Fairgrounds; Pleasanton, CA)
Sept. 27 – Hot Import Nights
(Minneapolis Conv. Ctr; Minneapolis, MN)
Oct. 11 – Hot Import Nights
(Dallas Conv. Ctr; Dallas, TX)
Oct. 15 – Nov. 1 – Knott’s Scary Farm
(Knott’s Berry Farm; Buena Park, CA)
Nov. 19-30 – L.A. Auto Show
(L.A. Conv. Ctr; Los Angeles, CA)
No San Diego Comic Con - what up with that?j
[UPDATE] My late night post beat out the arrival of official press release on the tour. You can read it here. The pr is video game centric, which suggests that the tour is specifically a Vivendi/Sierra event, which would explain the absence of the SDCC, where one would assume Sony would handle any Ecto-1 and 1a appearances as part of the “big announcement.” Cheers to AJ at GBfans.com for linking people to the press release, for those interested.
For those not interested, the kicker is the blurb on some of the upgrades given to the Ecto-1 (some of which we saw in earlier photos.)
In light of ECTO-1’s tour to some of the hottest car shows throughout the country, Sony has taken the liberty to update the Ghostbusters’ ride with the latest and greatest Sony Xplod mobile electronics. ECTO-1 now sports a Sony XAV-W1 double din touch screen A/V center, Xplod XS-GT1625A speakers and an Xplod XS-L10S slim subwoofer – all the essentials to keep ECTO-1’s sound system on par with the rest of the ghost catching equipment found on the Ghostbusters’ primary mode of transportation.
It better play THIS, that’s all I’m saying; :p
Filed Under ECTOMOBILE, GAMES, RGB | 18 Comments
Real Ghostbusters arcade, playthrough vid on YouTube
Posted on June 19, 2008
If you never saw The Real Ghostbusters arcade game in action, you’re in luck. While a rarity in actual arcades these days, someone took the time to record the entire game and post it on YouTube. The gameplay take nearly 40 minutes total, so the video is in four parts - also, it’s not a recording off and Arcade box, but of MAME, the arcade emulator (which might explain why the graphics don’t look as awesome as I remember - either that or old age.) Thanks Matt!
Filed Under GAMES, RGB | 6 Comments
Cereal Geek #4 - Real Ghostbusters cover!
Posted on June 15, 2008

Yay! The cover to the fourth issue of Cereal Geek magazine is final devoted to our favs, the Real Ghostbusters! Which makes perfect sense, as issue four is the “horror” issue. The magazine is on its way to the printers and will go on sale in July. Stay tuned.
Hit the CerealGeek blog for the large sized image.
Thanks to Paul, Edward, et al. - looks like we’re all signed up to the same CerealGeek mailing list!
Filed Under ART, RGB | 7 Comments
Report from the International Licensing Expo
Posted on June 13, 2008
Matthew (he of the awesome Stay-Puft t-shirt - check it out and get your own) got to hit the ILE in New York this week, and scoped out all the Ghostbuster goodness;
I was at the licensing expo in NYC yesterday and the GB game was actually in the main entrance of the Jacob Javitts center (before you actually even got into the show). The Ecto-1 was parked next to a demo station, the giant inflatable Stay-Puft wasn’t too far from that. There was a guy from Sierra playing the first level demo of the game and he told me some new info.
I noticed as he played, the character had no life bar, he told me that there will be no life bar because Dan Aykroyd didn’t want that. Since no characters died in the movies, no one dies in the game. You can get knocked down and at worst knocked unconscious, but eventually another buster gives you smelling salts to awaken you.
I asked about the Wii and DS working together, since there were rumors of the DS being used as a PKE meter. He said they are still up in the air with that one, so we might get that, we might not.
Matthew says he’s got some pictures to send later, and that the game looks and plays amazing - Thanks Matthew!
[UPDATE] Matthew sent in the pics! Of particular interest is the shot he got (even though it was a no-no) of the game in action - check it out, wormy ghost… (after the jump)
Read more
Filed Under GAMES, GB, MERCH, RGB | 2 Comments
Yes, have some.
Posted on May 30, 2008
We’re two months away from the San Diego Comic Con and whatever that brings (a big announcement and a lot of new Ghostbusters products), and five months away from the release of most of those products. And like good fans, we want it all now. Now!
Which is usually when the imagination runs wild, so now might be a good time to take stock of all things Ghostbusters. After the leap, I’ve arranged everything in the works (and a couple of things that may or may not be in the works) according to how much we know. Some things are a lock (like the game) and somethings are borderline wishful thinking - if it wasn’t turning into THE year for all things Ghostbusters, they’d be complete fiction. What’s not on the list are hopes - like a new comic series, or toys, or whatever. We all have those hopes, and they could certainly happen - there’s been enough suggestion that there’s still lots of great stuff to come, but we haven’t heard a single thing, so no sense confusing the issue.
All right - so, where we at?
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Busting makes you feel… check as applies
Posted on May 28, 2008
I’ve recently become addicted to GraphJam, which is in the same vein as LoLcats, only using graphs and flowcharts. You know, like this;

I did that one. The thing is, that makes exactly three Ghostbusters jokes on GraphJam, mine isn’t even technically “on” the site, as it’s still in the submissions pile, and one is the easy joke and the other I’m still scratching my head over. So, why not try your hand - GraphJam has an explanation/tutorial on making them. Then submit them to GraphJam - let’s see if we can’t get some more GB love on their site. Also, if you’ve got a zinger, send them my way - we’ll start a thread at GBFans or something.
Time-Life to release Real Ghostbusters DVD set?
Posted on May 27, 2008
YAY! I got tired of sitting on this one!
TVShowsOnDVD.com hinted on a rumour that RGB might be coming to DVD, and that rumour is now filling in a bit more - while there has been no official announcement made, TVSoDVD’s source says Time-Life will be releasing a massive 26 disc set, complete with the Slimer and The Real Ghostbusters episodes. Beyond that, little is known, but take heart; Gord at TVSoDVD is hardcore in his reporting. If he didn’t think this had a good chance of being true, he wouldn’t report it - stay tuned!
Filed Under RGB | 20 Comments
Cereal: Geek #4 - Ghostbusty goodness, as usual
Posted on May 22, 2008

The madmen over at Cereal: Geek magazine sent this preview image awhile back, featuring a hint at things to come in their fourth issue - as you can see, they’re lining up some Real Ghostbuster awesomeness already. Stay tuned!
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