For those of you curious about what the Wii version of the game plays out like (there hasn’t been a lot of video released) or if you’re just one of those people that likes to peek behind the scenes, then check out this video posted on YouTube by one of the animators. The scenes are mid-development, with the characters animated, but the backgrounds still placeholder.
Possibly the best part of the video is that it gives a sample of the dialogue from the game, a lot of which is unique to the Wii/PS2 versions of the game – including a look at a villain not included in the next gen versions (could it be an alternate storyline?) It’s the widow ghost. Duh. Still, I can’t place some of the dialogue, those the rest I remember from the next gens.











No alternate storyline, just very different art styles. Unless they cut something from the PS3/360 games, both villains shown in that clip should be in the next-gen versions. The woman shown at the 0:27 mark just looks very different across the platforms. And the other villain… The less said the better.
We are really liking the art style of the wii version, with the exception of Ray for some reason.
Yeah I got the PS2 version of this and I tried really hard but I’m just not digging it as much as the next gen versions. It’s not bad, but it’s hard for me personally to come back from the super detailed version to the toned down cartoony version.
Glad you don’t hate the PS2 version Kevin as that’s the one I will probably get if I can’t wait for the Wii version.
It’s not a bad game at all Gaz, the voice acting is top notch. It’s just hard to go to that one after playing through the PS3 version.
The Wii version is just awesome. The cartoony style is just perfect for the playful back-and-forth between the boys, and using the Wiimote as the neutrona wand… well, it’s my 6-year-old fantasies come very close to true. Flicking the trap out is awesome as well.
It’s weird how much the Wii controls and the graphic style make it a different game from the 360, as opposed to just a port. The 360 version is certainly vastly more cinematic feeling, like playing the third movie, but the Wii’s like playing a RGB movie, and it’s a different-but-equally-good experience. I want both.
The one this I wish they would have done with the PS2/Wii games is, since they decided to go cartoony, is actually make it look more RGB-ish. Not cartoony versions of the real people. That would have really sold me on it.
You guys are out on a loop here, if the ps2 is the same as the Wii then there are massive differences. I already ranted about it on gamefaqs
http://www.gamefaqs.com/boards/genmessage.php?board=944009&topic=50097382
I still can’t see how they couldnt fit the new weapons in with this game… A Slime Mine… Would of worked if you didn’t have to target something 1000 feet away…