Interview: James Eatock the CerealGeek

I’ve talked to James on and off, but for awhile now I’ve wanted to pick his brain as a fellow Ghostbusters fan. For those of you unfamiliar with the man, he is the brain behind CerealGeek magazine, which has commented on, featured, and dissected The Real Ghostbusters pretty much constantly over five issues. As well, he contributed to The Real Ghostbusters DVD set from Time-Life and has joined forces with Dan Schoening to work on an as yet unannounced Ghostbusters comic for IDW!

I really wanted to talk about the comic, but it’s too early and I don’t want to pester, but he did happily talk about Ghostbusters and being a fan.

Issue six of CerealGeek is on it’s way and issue 7 is in the works, but why wait? If you’ve never checked out the magzine, and you don’t want to buy from your local shop (and really, for both your shop and the sake of the magazine with Diamond, you should think about doing that if you can) you can pick it up at a bevy of online retailers (list after the interview) or you can even pick up their PDF samplers! Whole lotta awesome for very little coin!

On with the interview;

How exactly did you decide the world needed a magazine devoted to 80s cartoons? And why publish yourself – why not make a website like everyone else?

I was in a relationship with a lass whose background was visual design, primarily through fashion. My background was, of course, animation; something which she was fascinated with. We decided to take a week’s break from work and journeyed to her hometown in Wales. Whilst at lunch with another couple I drifted away from the conversation and thought to myself (without any prompting), “What if I made a magazine about cartoons of the eighties?” And that was how cereal:geek was born! I told my partner about the idea and she was behind it one-hundred percent! Even though I had created and maintained numerous websites over the years, I believed that a physical magazine was the right direction to go. There is something unique about a magazine, something special that is hard to replicate with a website. Soon after coming up with the idea I contacted all my on-line friends who had a love of animation (and discussing it) and numerous artists whom I had become friends with over the years. I explained what I wanted to do and began assigning work to each of them. Eventually the content started coming in. Both my partner and I began discussing the style of the magazine; deciding that it would be interesting to combine the strong visual style of a fashion magazine with the geeky articles and illustrations that I had in mind. At that point I began designing the magazine; I have no real professional background in design, but I gave it a shot. After a few attempts I nailed the style of the magazine; and within a few months had assembled all the content for issue one! I sent it to the printers, promoted it, and it’s been plodding along ever since!

You’re about to print issue 6, the magazines are being solicited through Diamond, and the list of shops where people can buy the magazine is growing – what was the response when you launched initially and what was it like getting from there to here?

Surprisingly, when I first launched the magazine there was a bit of a buzz across certain parts of the Internet. Of course it wasn’t huge, because I was generally relying on word-of-mouth to sell the magazine. People that purchased the magazine were incredibly complimentary and supportive; often asking when the next issue would follow. Word-of-mouth eventually led to Graham Crackers Comics becoming the first major comic book retailer to support the magazine, thanks largely in part to Jimmy Hayes. At that point more people took notice of cereal:geek and sales were increased. That said, I would still look around the house and see boxes and boxes of unsold magazines. After years of relying on word-of-mouth I finally decided to pitch the magazine to Diamond Comics Distribution to see if they would be interested in selling it. With an amazing amount of support from Ain’t It Cool News the magazine sales exploded at the beginning of 2010 and I managed to shift a large amount of stock via Diamond. Even though I’d like the magazine to sell better, it has been an amazing journey. Oddly, I knew I had created something special when I saw someone sell the magazine on eBay for forty-three dollars!

You made the unusual move of selling inexpensive, expurgated PDFs – why, and how have the worked for you and the magazine?

Because I chose to print cereal:geek on high-quality glossy paper the magazine is incredibly expensive to print. As a result the magazine is rather expensive in retail; though no more expensive than similar-sized publications that are loaded to the brim with adverts. Because I knew quite a few people would be put off the magazine due to the price, I decided that a couple of PDF specials featuring selected material from the first four issues would be a good way for people to sample the magazine. I know of many people that have purchased the PDFs and then decided to buy the actual physical publications.

You got to participate in the making of the Real Ghostbusters DVD set. I also know you’re publishing a He-man guide on your own. And of course the IDW project you’re working on. You seem to love ALL 80s cartoons (and who doesn’t) – are all 80s cartoons created equal though? Where would you put RGB in the ranks of Saturday morning – you can use any criteria you want, and no, it doesn’t have to be number one (in fact, if you said number one without any prevarication, we’ll know you’re lying… or never watch Slimer and the Real Ghostbusters.)

It’s incredibly hard to rank cartoons of the eighties due to their differing source materials. Shows based on toys were occasionally restricted to working toy appearances into the script, often at the expense of storytelling; whereas shows without the influence of a toyline could do pretty much whatever they wanted. There’s also the way in which the writers approached a series. Some thoroughly enjoyed creating and developing these shows, whilst others would do it just to get paid; and look back on their work with embarrassment. Another factor to take into consideration is the animation. Shows that had static animation were often perceived as cheap, whereas shows that had beautiful Japanese animation would be warmly received. This is where I’d chip in and say that as a fan of He-Man, Filmation managed to get it right. Even though their animation was limited, their storytelling (through a core cast of characters) was, at times, wonderful. Shows that featured Japanese animation could suffer when multiple teams (or studios) would work on one series; or even one single episode, resulting in some questionable visuals! I’ve often said that with regards to writing, The Real Ghostbusters, specifically the syndicated season, is easily one of the best cartoons of the eighties. The writers, J. Michael Straczynski, Richard Mueller, Michael Reaves, etc., all respected the show they were working on, which is evidenced by the quality of writing. Not for one second did the characters talk down to the audience. When it comes to character writing and storytelling, few shows could beat The Real Ghostbusters. And with regards to Slimer and The Real Ghostbusters; I had a strong dislike for that show. However, when I worked on the DVD set for Time-Life I saw the series in a new light. I actually think in some ways it was bette
r and funnier than quite a few of the later episodes of The Real Ghostbusters!

What do people like the most out of the various features in Ceral Geek? Do they tend to prefer the academic (the scene breakdowns, etc.) over the whimsical (the pin-ups, the episodes as comic covers, etc.)?

I tend to get a lot of emails from people stating that as much as they love the beautiful illustrations and visual presentation, they buy the magazine because of the articles! Kind of like Playboy I guess?! Because of the amount of pre-existing content I have ready to go, it would be incredibly easy for me to fill up an issue with illustrations. However, I know how important it is for cereal:geek to maintain a healthy balance between the articles and the visuals.

When can we expect, roughly, issue 6? And where to after that? What’s not in six that you’re dying to get ready for #7?

With regards to issue six I hope to have it published in August/September time. The problem is that the magazine is incredibly expensive to print, and right now my finances aren’t all that great. My ideal plan is to get issues six, seven, and eight published before the end of the year! I have a great deal of material both written and illustrated that is sitting on my hard drive waiting to be published; some of it was completed as early as late 2008! I do have one particular article with many accompanying illustrations, based on The Real Ghostbusters, that I know people will love.

Question 4 aside, how did you get into RGB? When? What was your reaction? Basically, we all love it, but we all come to it differently…

I was fortunate enough to see the movie at the cinema as a kid. I loved it. I had the accompanying movie book adaptations, behind the scenes magazines; anything with the no-ghost symbol on, I pretty much owned it. A year or two later our local video rental store had a cassette of Filmation’s Ghostbusters. I looked at the packaging and, even as a kid, knew that it was in no way an official Ghostbusters cartoon! In late 1987 my father told me he had seen a trailer for a show based on the Ghostbusters movie (the film itself was going to premiere over the Christmas period). Believing him to be referring to Filmation’s version I told him that the cartoon was not based on the movie. A few days later at the beginning of 1988 I caught the trailer myself and couldn’t believe my eyes! I was overjoyed to see a cartoon based on the movie! The trailer simply comprised of footage from the introduction, and aside from a few hairstyle changes, I immediately knew which character was which. Thus began my love for The Real Ghostbusters! The only sad part of the story is that when I went to record the premiere episode “Slimer, Come Home” I accidentally set the video to record the other channel. So having watched the first episode I immediately set about watching it again, only to discover I had recorded Droids from the other channel!

It’s a bit contentious, as for some it undermines their childhood memories of RGB, or represents a cheapness in animation they don’t think the 80s had (and if CG has taught us nothing, it’s that the 80s had amazing highs and some fantastic lows, animation wise) – for others it’s more Ghostbuster goodness. What’s your take on Extreme Ghostbusters?

To this day I’m still not sure what to make of Extreme Ghostbusters. My initial problem was the use of the word “extreme”, which to this day I still think plagues people’s perceptions of the show. It’s instantly laughable as a title, because it reminds us of the period during the nineties when everything was “extreme”! I will confess to not watching the series in full, so it’s hard for me to make a judgment call. I saw the first few episodes, and realized I wasn’t a fan of where they had taken the show. I thought a few of the characters were very nicely rounded and developed, but they lacked the strong characterizations that made the original show such a hit. Even though I wasn’t a fan of the way the show treated the original cast (Egon, Janine, and Slimer) I did like the fact that the show acknowledged the original series on occasion. The two-part episode in which the original guys returned was entertaining, if only for the way they portrayed the original characters believably. Put it this way; when I think of Ghostbusters in animation, I probably refer to Filmation’s Ghostbusters long before I recall that Extreme Ghostbusters even existed.

Favorite Ghostbuster… QUICK, NO THINKING ABOUT IT! WHICH ONE!!??

Peter Venkman, without a doubt! He’s the Ghostbuster I always wanted to be!

Orbital Comics: http://tinyurl.com/yh5fqwu
Graham Crackers Comics: http://tinyurl.com/yeky9kj
Atomic Avenue: http://tinyurl.com/34k63j9
Atomic Books: http://tinyurl.com/33drmee
Comic Book Collectibles: http://tinyurl.com/2udzflt
Comic Book Show: http://tinyurl.com/39eer9k
Comics and Cards Supplies: http://tinyurl.com/32x2t5n
Comix Zone: http://tinyurl.com/2vrhzlc
Dan’s Comic Shop: http://tinyurl.com/3xd8g3l
Dreamland Comics: http://tinyurl.com/35z65z9
Exclamation Comics: http://tinyurl.com/2vnno7z
Heroes Corner: http://tinyurl.com/2umf2l4
Minotaur: http://tinyurl.com/36qvrkf
Planet Comics: http://tinyurl.com/379efxg
Things From Another World: http://tinyurl.com/2u92p2q

Schoening and Eatock connect with IDW – different project in the works!

Well, that’s two-oh for the Internet this week. Last week Atari reached out to owners of the Ghostbusters video game to examine the possibility of addressing some game issues.

And now, Jame Eatock has posted this;

Click For Full Size

IDW obviously had an editorial plan in mind for the Ghostbusters license, and the 10 issue series laid out by Schoening and Eatock was impressive, if not a good match with what IDW had in mind, but everyone had the same reaction – it’s so good, surely there’s someplace the parties could benefit from one another.

Well, that’s what has happened – Judging from Jame’s post, IDW reached out to them to go over exactly why they passed on their pitch, which James explained as understandable. And then, just because dreams do come true, Eatock and Schoening are working with IDW on “future Ghostbusters-related project.”

One-shot? Back-up stories? Doesn’t matter! Anything is awesomer than nothing. So, pat yourselves on the back – fanaticism helped win the day on this one, no doubt about it.

IDW Editor, Tom Waltz addressed the matter at GBFans.com – while confirming little about any possible project with Schoening and Eatock, he did take time to affirm the company’s passion for the franchise, and to defend the writers and artists of IDW’s previous releases from those that were equating personal dislike with lack of commitment to the property.

Hello, everyone.

First of all, let me thank every GB fan on this board for your dedicated support to this great franchise. It’s great to see fans interacting so passionately, no matter what the debate may be, or what side you happen to take. Just shows there is still a lot of Ghostbusters love in this world, and I’m happy for it.

Secondly, please know that we at IDW — starting with myself as the GB editor, and all the way through the editorial ranks and beyond — also love the Ghostbusters. We would never have taken on the license if we didn’t. We are passionate fans, too, first and foremost, and we want to do big, exciting things with the property and its beloved characters.

That said, we’ve been catching a bit of heat lately about Dan and James’ rejected pitch, and not always fairly. The truth is this — the pitch was rejected for many reasons that I won’t go into here, other than to say none of it had to do with quality. Dan and James put together a professional, high-quality pitch, and we did take notice. Matter of fact, I’ve been talking recently with both gents about doing some GB stuff for IDW in the near future — I love their work, as does the movie studio.

No, it won’t be their 10-issue story — right now, the direct market is not a viable avenue for a maxi-series of that sort. Sad but true. The direct market simply is what it is, and as much as we’d like to do a long series like the one James and Dan pitched, or even an ongoing series (and, trust me, I’d LOVE to be editing a GB ongoing), it isn’t feasible at this point in time. GB sales would have to jump dramatically for us to even consider it — and, again, it’s purely a business decision and has nothing to do with James’ or Dan’s creative talent, nor IDW’s perceived lack of love for the property. Comic books, though nobody likes to admit it, are a business, and we publishers are at the will of retailers and comics buyers — and right now, as popular as it is with folks on this forum, Ghostbusters is not getting the kind of direct market pre-orders/orders or interest that would justify anything beyond one-shots and/or four-issue mini-series. The numbers are good, but we need them to be great.

Furthermore, I have to admit to being offended by some who, because our previous offerings haven’t been to their tastes, are saying our past creators and editorial teams didn’t possess true love or understanding of the franchise. One, that is blatantly false — every creator we’ve worked with sought us out because they love GB and genuinely wanted to be a part of the universe. Two, everything we publish is first scrutinized and approved by the movie studio, and nothing goes to the printer until they bless it front to back, top to bottom — and, yes, we do rewrites and redraws all the time. I’d like to think that, after all this, if the studio gives it the thumbs up, then you as fans are, indeed, getting bonafide Ghostbusters stories, duly approved by the very people who brought you Ghostbusters in the first place. Does that mean you have to like what you get? No… you don’t, and we acknowledge and respect that not everyone will be happy with our output. But please never think we’re just doing these things on our own without any passion for the property, or any input from the studio, because that is just not true.

All this being said, I, like all of you, want more Ghostbusters. My goal as the editor of the property at IDW is to build our numbers to the point where we can do an ongoing series — and with your help, I might just be able to do that. How can you help? By letting your retailers know you want more Ghostbusters comics ordered and stocked in their stores, by positively supporting the books that have come before and are yet to be published (and we’ve got some good ones coming), and by making sure the next GB movie is a huge hit, which will carry over into comics sales, I have no doubt.

We are all on the same team, folks. Flame wars and in-fighting do nothing for the cause but weaken it. Instead, let’s get fired up and get the world thinking and talking about the Ghostbusters again in nothing but good ways!

I know I want that to happen… what about you?

Thanks for taking the time to read this. I really do appreciate it.

I’ll see all of you in the funny books.

Tom Waltz
Editor
IDW Publishing

Finger’s crossed on Dan and James’s discussions with IDW and we are, as always, looking forward to CON-volution, the next holiday one-shot, this Summer!