Infernal tech demo – best look yet at Ghostbusters video game!

Mark Randel, head boss at Terminal Reality, narrates three tech demo clips just recently posted to YouTube – this is as from-the-horses-mouth as it gets. Mark shows off a number of features of their Infernal Engine, so this representative of the Xbox360/PC/PS3 versions. All three clips can be accessed here as a playlist. Enjoy! Andreas, Das ist fett, mein Freund. Danke!

[UPDATE]
– This is running on the PS3
– New Equipment Setting! Meson Collider! (remember, the basic is a “Positron Collider”)
– A look at terrain destruction (blows up a statue)
– Crowd herding is shown.
– A quick pass of the Ecto-1B (their hybrid Ecto design)
– Show a ghost catch and trap.
– Crowd demo of 1000 people milling about independently – then they panic when Stay Puft shows up!
– Fantastic – just under 10 minutes of footage all told.

New game equipment setting – The Boson Dart

Initially lost to me (due to the red haze) – and lost to everyone else because most every gaming site in the world was too lazy to look past the juicy jab at Rick Moranis – is the fact that we know a name for one of the weapons equipment settings (I prefer that – remember, a proton pack isn’t a toy, but nor is it a weapon. It’s a tool, if you have the talent) – the Boson Dart (not the “Boston Dart“, as one site incorrectly copied.) That’s, like, a moth or something.

Aykroyd went so far as to change names of weapons, “He changed things like the Proton Torpedo to the Boson Dart because he thought the original sounded too ‘Star Trek‘.”

Well, he’s not alone. And hooray for Boson beams! So, we’re talking about, what…? Gluons? As long as they zap nicely.