Tristan Jones reveals role in IDW Ghostbusters monthly comic!

We’ve all been curious about what Tristan Jones was bringing to the table, ever since his name was dropped along with the rest of the creative team of IDW’s upcoming monthly Ghostbusters comic.

Well, now we know; he’s providing a monthly back-up feature in each issue, which supplements the all the Ghostbusters cases. Best if he describes it himself.

Basically the idea is that each issue will feature files audited by Walter Peck as supplemental material to each story, looking at the entities encountered throughout IDW’s run (which includes everything before INFESTATION as well), staff profiles, equipment data, and so forth. It will also ONLY be appearing in the individual issues from what I currently understand.

Having seen what’s coming up in the comics and helped create a few of the beasties so far, I can safely say that there’s going to be some really cool things gracing the pages of not just this, but the Dan and Erik’s core pages as well.

I really do have to thank Tom Waltz more than I think I’m capable of — I’m really excited to be working on this, and hopefully more in the future!

The very first file will feature something familiar to everyone, which I hope you’ll dig but I do implore you — TELL EVERYONE YOU KNOW! And make sure you get in and tell your local comic shop that starting in September, IDW’s publishing Ghostbusters and that you want it! Books like this rely on preorder numbers to stay alive, so if you want to see more, make sure you get in and get your orders in in advance!

Thanks to everyone for their support (and patience)!

Hell yeah! And he’s right – do make sure, as best you can, pre-order the books. Comics live and die by their pre-orders, so it is critically importantly that the first book sell well. Even if you can’t pre-order it, you can always ask your local shop if they’re bringing it in. The more people ask about it, the more they’ll consider buying in.

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More info on Sanctum of Slime challenge pack: $2 and still no PSN.

ATARI RELEASES NEW GHOSTBUSTERS™: SANCTUM

OF SLIME DLC CHALLENGE PACK

First Ghostbusters™ Digital Download Keeps Blockbuster Franchise Alive with New Add on Content for Xbox LIVE Arcade for Xbox 360 and Windows PC Download

Los Angeles, CA — June 1, 2011 — As a follow up to the first ever Ghostbusters digital title Ghostbusters: Sanctum of Slime, Atari, one of the world’s most recognized publishers and producers of interactive entertainment, is releasing additional downloadable content – Challenge Pack. In conjunction with Sony Pictures Consumer Products, Ghostbusters: Sanctum of Slime Challenge Pack will bring hours of a new single player experience to the successful digital title with two game modes, Lonely Hero and Arcade Challenge, on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, and Windows PC on Steampowered.com, June 1.

Ghostbusters: Sanctum of Slime is a four player, ghost-busting adventure that will take players on a brand new paranormal experience. But with Challenge Pack, players will suit up with their proton packs and assume the role of a lone rookie Ghostbuster tasked to save New York City from a disaster of ghoulish proportions, without any help.

Specific highlights from the Challenge Pack include:

  • Arcade Challenge: Designed for seasoned gamers, Arcade Challenge gives players a limited number of lives to see how their skills line up on a distinct Global Leaderboard. Players run through 5 of the game’s most challenging levels in single player mode and once the lives are up, the game is over.  Player scores are automatically posted to a new real-time Leaderboard.
  • Lonely Hero: Players can select any level they have unlocked and start from there but this time you are on your own – no co-op, no friendly teammates- just one player to combat the waves of the paranormally possessed.

Developed by Behavior Studios, Ghostbusters: Sanctum of Slime Challenge Pack will be available on June 1, 2011 for $1.99 or 160 Microsoft Points.

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